Hey! first of all this is a super good question, thank you. Witchy was actually originally a much shorter story than it has become, because I got super caught up in the world and all the complexities that arise from hair = power. It wasn’t really a conscious decision to go long form over short form, It was just a matter of me becoming connected with the ideas and characters in this world. However, even though Witchy is long form, I think of each chapter in an episodical sense. Imagining these chapters as short stories that join to create a whole helps to not… completely overwhelm me with the scale of this project.
as for the second part of your question - staying jazzed - the key for me is that… I haven’t written a script for Witchy. Apart from the end, which I have planned, and 5 or 6 goal markers on the way to that point (both of which are vague and leave me with a lot of room to grow), I have no idea how Witchy might turn out. the joy of creating Witchy for me is seeing the story I planned evolve as the characters grow and make certain choices and decisions. I’m constantly excited about what the future will hold! If I plan a scene that won’t happen for a year, by the time I get there a lot will have changed in the way it’s delivered. For me, it’s a much more natural way to tell a story, at least in this stage of my life, because I’m still learning so much about telling a good story. The latter half of chapter 3 is something I’ve had planned since the very beginning, but even within the last month a lot has changed about it, for the better. I think when writing a long form webcomic it’s good to not tie yourself down too much.
With art, I’ve never really been one to feel self conscious of old drawings. For me, they’re just a sign that I’ve improved and that I continue to grow. I look back on the early pages of Witchy with pride because I can see my improvement between then and now. If im feeling down about a page I’m working on, looking at those old pages makes it a little easier to sit down and work on a mediocre page. (although I have made some design choices that i have to stick with that I kind of regret, ie; jung’s staff. you can expect that design to slowly evolve over time, heh)
From the beginning, Witchy was a project that I told myself it’s ok to experiment on. It’s ok to fuck up and do bad drawings one week, because there’s always next week. I just have to keep moving forward. I started witchy with the FULL knowledge that it’s not my opus and I’m not going to treat it as such, I’m just going to enjoy the process.
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